
Resume
Work
Experiences
Gameplay Programmer, Ubisoft Shanghai
2017
Gameplay Programmer of Wildlife Team
Focus on development on animal AI in Far Cry 5, Far Cry New Dawn and Unannounced Titles.
Skyreach
2015 - 2016
Gameplay Engineer, Tools Engineer
Skyreach is our thesis game and it is officially published on Steam
Contract Translator, OneSky
2015 - 2016
Localization of apps and mobile games
Engineer, The GApp Lab, EAE, University of Utah, Utah Health Science Center
2015 - 2016
Engineer of Tetra Controller, Development of training scenarios for TetraSki and TetraKayak
Game Programmer, WALO Intl. Ltd, Hong Kong
2012 - 2014
Game development with in-house engine(C++ based) and Unity3D, Cooperating with development team from Mainland China, Platform SDK development
Campus Network Support Team, ITSC, Chinese University of Hong Kong
2010 - 2011
Troubleshooting for campus network, Websites maintenance
Laboratory Assistant, Bureau Veritas, Hong Kong
2009
Quality testing for toys, Report writing, Data filing
Skills
Communication Skill
Team-Player
Able to work independently
Fast Learner
Experienced in Version Control
Programming Languages
C
C#
C++
Java
Python
OpenGL
HTML
CSS
JavaScript
AJAX
JSON
MySQL
PHP
XML
Game Engines
Unity3D
Unreal
Flash
Mono Game
Reality Factory
Dunia
Version Controls
SourceTree (git)
TortoiseSVN (SVN)
Perforce
Education
University of Utah
2014 - 2016
Entertainment Arts & Engg, MAE, Game Engineering Track
Thesis Project -
Skyreach (Greenlit on Steam)
Chinese University of Hong Kong
2009 - 2012
Bsc. Computer Science
Final Year Project -
Natural User Interface using Kinect (Immersive Environment)