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Resume

Work

Experiences

Gameplay Programmer, Ubisoft Shanghai

2017

Gameplay Programmer of Wildlife Team

Focus on development on animal AI in Far Cry 5, Far Cry New Dawn and Unannounced Titles.

Skyreach

2015 - 2016

Gameplay Engineer, Tools Engineer

Skyreach is our thesis game and it is officially published on Steam

Contract Translator, OneSky

2015 - 2016

Localization of apps and mobile games

Engineer, The GApp Lab, EAE, University of Utah, Utah Health Science Center

2015 - 2016

Engineer of Tetra Controller, Development of training scenarios for TetraSki and TetraKayak

 

Game Programmer, WALO Intl. Ltd, Hong Kong

2012 - 2014

Game development with in-house engine(C++ based) and Unity3D, Cooperating with development team from Mainland China, Platform SDK development

 

Campus Network Support Team, ITSC, Chinese University of Hong Kong

2010 - 2011

Troubleshooting for campus network, Websites maintenance

 

Laboratory Assistant, Bureau Veritas, Hong Kong

2009

Quality testing for toys, Report writing, Data filing

Skills

Communication Skill

Team-Player

Able to work independently

Fast Learner

Experienced in Version Control

Programming Languages

C

C#

C++

Java

Python

OpenGL

HTML

CSS

JavaScript

AJAX

JSON

MySQL

PHP

XML

Game Engines

Unity3D

Unreal

Flash

Mono Game

Reality Factory

Dunia

Version Controls

SourceTree (git)

TortoiseSVN (SVN)

Perforce

Education

University of Utah

​2014 - 2016

Entertainment Arts & Engg, MAE, Game Engineering Track

Thesis Project - 

Skyreach (Greenlit on Steam)

 

 

Chinese University of Hong Kong

​2009 - 2012

Bsc. Computer Science

Final Year Project -

Natural User Interface using Kinect (Immersive Environment)

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